Wave Speed
A wave player with variable playback speed control, built on wavesurfer.js.
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import { WaveSpeed } from "@/components/waves-cn/wave-speed";export default function WaveSpeedDemo() { return ( <div className="w-full mx-auto p-6"> <WaveSpeed src="/coastline.mp3" /> </div> );}Installation
pnpm dlx shadcn@latest add @waves-cn/wave-speednpx shadcn@latest add @waves-cn/wave-speedyarn dlx shadcn@latest add @waves-cn/wave-speedbunx --bun shadcn@latest add @waves-cn/wave-speedInstall the peer dependency.
npm install wavesurfer.jsInstall the required shadcn primitives.
npx shadcn@latest add button slider switch label skeletonCopy wave-cn.tsx into your project.
import { useCallback, useEffect, useMemo, useRef, useState, memo, type ReactElement, type RefObject,} from "react";import WaveSurfer, { type WaveSurferEvents, type WaveSurferOptions,} from "wavesurfer.js";// ─── Types ───────────────────────────────────────────────────────────────────type WavesurferEventHandler<T extends unknown[]> = ( wavesurfer: WaveSurfer, ...args: T) => void;/** `onReady`, `onPlay`, `onTimeupdate`, … — one prop per wavesurfer.js event. */export type OnWavesurferEvents = { [K in keyof WaveSurferEvents as `on${Capitalize<K>}`]?: WavesurferEventHandler< WaveSurferEvents[K] >;};export type PartialWavesurferOptions = Omit<WaveSurferOptions, "container">;type WavesurferPlugin = NonNullable<WaveSurferOptions["plugins"]>[number];export type WavesurferProps = PartialWavesurferOptions & OnWavesurferEvents & { className?: string; };// ─── Defaults ────────────────────────────────────────────────────────────────export const WAVESURFER_DEFAULTS = { waveColor: "var(--muted-foreground)", progressColor: "var(--primary)", height: 64, barWidth: 3, barGap: 2, barRadius: 2, minPxPerSec: 1, cursorWidth: 0,} as const satisfies Partial<WaveSurferOptions>;// ─── Helpers ─────────────────────────────────────────────────────────────────/** Formats seconds as `m:ss`. Negative or non-finite input renders as `0:00`. */export function formatTime(seconds: number): string { if (!Number.isFinite(seconds) || seconds < 0) return "0:00"; const m = Math.floor(seconds / 60); const s = Math.floor(seconds % 60); return `${m}:${s.toString().padStart(2, "0")}`;}const EVENT_PROP_RE = /^on([A-Z])/;const isEventProp = (key: string) => EVENT_PROP_RE.test(key);const getEventName = (key: string) => key.replace(EVENT_PROP_RE, (_, $1) => $1.toLowerCase(), ) as keyof WaveSurferEvents;/** * Options that require a brand-new WaveSurfer instance when they change. * Every other option is applied in place through `wavesurfer.setOptions()`, * so cosmetic changes (bar width, height, colors…) never re-fetch the audio. * * `plugins` and `peaks` are compared by reference: memoize them in the caller * (`useMemo`) or the player will be recreated on every render. */const STRUCTURAL_KEYS = [ "url", "media", "plugins", "peaks", "duration", "sampleRate", "backend", "mediaControls",] as const satisfies readonly (keyof WaveSurferOptions)[];type StructuralKey = (typeof STRUCTURAL_KEYS)[number];function isStructuralKey(key: string): key is StructuralKey { return (STRUCTURAL_KEYS as readonly string[]).includes(key);}function splitProps(props: WavesurferProps) { const { className, ...rest } = props; const options: Partial<WaveSurferOptions> = {}; const events: OnWavesurferEvents = {}; for (const key in rest) { const value = rest[key as keyof typeof rest]; if (isEventProp(key)) { events[key as keyof OnWavesurferEvents] = value as never; } else { options[key as keyof PartialWavesurferOptions] = value as never; } } return { className, options, events };}function pickUpdatableOptions( options: Partial<WaveSurferOptions>,): Partial<WaveSurferOptions> { const out: Partial<WaveSurferOptions> = {}; for (const key in options) { if (isStructuralKey(key)) continue; const value = options[key as keyof WaveSurferOptions]; if (value === undefined) continue; // keep WAVESURFER_DEFAULTS in place out[key as keyof WaveSurferOptions] = value as never; } return out;}/** * Keys whose value changed between two option objects. Only those are sent to * `setOptions()`, so re-rendering with the same props never resets state that * the user changed through the instance (zoom level, playback rate…). */function diffOptions( prev: Partial<WaveSurferOptions>, next: Partial<WaveSurferOptions>,): Partial<WaveSurferOptions> { const patch: Partial<WaveSurferOptions> = {}; const keys = new Set([...Object.keys(prev), ...Object.keys(next)]); for (const key of keys) { const k = key as keyof WaveSurferOptions; if (prev[k] !== next[k]) patch[k] = next[k] as never; } return patch;}/** Stable string for the updatable, serialisable part of the options. */function updatableOptionsKey(options: Partial<WaveSurferOptions>): string { const out: Record<string, unknown> = {}; for (const key in options) { if (isStructuralKey(key)) continue; const value = options[key as keyof WaveSurferOptions]; if (typeof value === "function") continue; if (typeof HTMLElement !== "undefined" && value instanceof HTMLElement) continue; out[key] = value; } return JSON.stringify(out);}/** * Plugins passed to `<WavesurferPlayer>` act as templates. wavesurfer.js destroys * plugins together with the instance, so a fresh copy is created from each * template every time the instance is (re)created. */function instantiatePlugins( plugins: WaveSurferOptions["plugins"],): WaveSurferOptions["plugins"] { return plugins?.map((plugin) => { const Plugin = plugin.constructor as new ( options: unknown, ) => WavesurferPlugin; const options = (plugin as unknown as { options?: unknown }).options; return new Plugin(options); });}// ─── CSS var resolver ────────────────────────────────────────────────────────const CSS_VAR_RE = /^var\((--[^,)]+)(?:\s*,\s*([^)]+))?\)$/;function resolveCssVar(value: string): string { if (typeof window === "undefined") return value; const match = CSS_VAR_RE.exec(value.trim()); if (!match) return value; const [, name, fallback] = match; const root = getComputedStyle(document.documentElement) .getPropertyValue(name) .trim(); const body = root ? "" : getComputedStyle(document.body).getPropertyValue(name).trim(); const raw = root || body || fallback?.trim() || ""; if (!raw) return value; // shadcn v3 stored bare HSL channels ("222.2 47.4% 11.2%"); canvas needs a full color. const isHslChannels = /^[\d.]+\s+[\d.]+%\s+[\d.]+%$/.test(raw); return isHslChannels ? `hsl(${raw})` : raw;}/** * Resolves a `var(--token)` string to its computed value so it can be handed to * a `<canvas>` (wavesurfer, minimap, spectrogram…). Re-resolves when the theme * class / `data-theme` attribute changes on `<html>` or `<body>`. * * Non-`var()` values pass straight through. */export function useCssVar(value: string): string { const [resolved, setResolved] = useState(() => resolveCssVar(value)); const [prevValue, setPrevValue] = useState(value); // Re-resolve synchronously when the input changes (derived state pattern). if (prevValue !== value) { setPrevValue(value); setResolved(resolveCssVar(value)); } useEffect(() => { if (!CSS_VAR_RE.test(value.trim())) return; const update = () => setResolved(resolveCssVar(value)); const observer = new MutationObserver(update); const config = { attributes: true, attributeFilter: ["class", "style", "data-theme"], }; observer.observe(document.documentElement, config); observer.observe(document.body, config); return () => observer.disconnect(); }, [value]); return resolved;}// ─── <WavesurferPlayer> ──────────────────────────────────────────────────────function WavesurferPlayerBase(props: WavesurferProps): ReactElement { const containerRef = useRef<HTMLDivElement | null>(null); const wsRef = useRef<WaveSurfer | null>(null); const { className, options, events } = splitProps(props); // Colors: resolve CSS vars for the canvas, re-resolve on theme change. const waveColor = (options.waveColor as string | undefined) ?? WAVESURFER_DEFAULTS.waveColor; const progressColor = (options.progressColor as string | undefined) ?? WAVESURFER_DEFAULTS.progressColor; const resolvedWaveColor = useCssVar(waveColor); const resolvedProgressColor = useCssVar(progressColor); // Latest props in refs so the creation effect never needs them as deps. const latest = useRef({ options, events, resolvedWaveColor, resolvedProgressColor }); useEffect(() => { latest.current = { options, events, resolvedWaveColor, resolvedProgressColor }; }); const [isReady, setIsReady] = useState(false); /** Options last applied to the current instance (creation or setOptions). */ const applied = useRef<Partial<WaveSurferOptions> | null>(null); const { url, media, plugins, peaks, duration, sampleRate, backend, mediaControls } = options; const height = options.height ?? WAVESURFER_DEFAULTS.height; // ── Create / destroy the instance useEffect(() => { const container = containerRef.current; if (!container) return; const current = latest.current; const initial = { ...pickUpdatableOptions(current.options), waveColor: current.resolvedWaveColor, progressColor: current.resolvedProgressColor, }; const ws = WaveSurfer.create({ ...WAVESURFER_DEFAULTS, ...initial, url, media, peaks, duration, sampleRate, backend, mediaControls, plugins: instantiatePlugins(plugins), container, }); wsRef.current = ws; applied.current = initial; const unsubs: Array<() => void> = [ ws.on("load", () => setIsReady(false)), ws.on("ready", () => setIsReady(true)), ws.on("destroy", () => setIsReady(false)), ]; // Forward every `onX` prop present at mount to the matching wavesurfer event. // Handlers are read through the ref at call time, so parents can pass inline // functions without causing re-subscription. for (const name of Object.keys(current.events)) { const event = getEventName(name); unsubs.push( ws.on(event, (...args) => { const handler = latest.current.events[ name as keyof OnWavesurferEvents ] as WavesurferEventHandler<WaveSurferEvents[typeof event]> | undefined; handler?.(ws, ...args); }), ); } return () => { unsubs.forEach((fn) => fn()); ws.destroy(); wsRef.current = null; applied.current = null; }; }, [url, media, plugins, peaks, duration, sampleRate, backend, mediaControls]); // ── Apply changed options in place (never the full set: see diffOptions) const optionsKey = updatableOptionsKey(options); useEffect(() => { const ws = wsRef.current; if (!ws || !applied.current) return; const next = { ...pickUpdatableOptions(latest.current.options), waveColor: resolvedWaveColor, progressColor: resolvedProgressColor, }; const patch = diffOptions(applied.current, next); applied.current = next; if (Object.keys(patch).length > 0) ws.setOptions(patch); }, [optionsKey, resolvedWaveColor, resolvedProgressColor]); return ( <div className={className} style={{ position: "relative" }}> {!isReady && ( <div aria-hidden className="absolute inset-0 animate-pulse rounded bg-muted" style={{ height }} /> )} <div ref={containerRef} style={isReady ? undefined : { opacity: 0 }} /> </div> );}/** * Declarative wrapper around `WaveSurfer.create()`. * * - Every `WaveSurferOptions` key is accepted as a prop. * - Every wavesurfer event is available as `on<Event>` (`onReady`, `onTimeupdate`…). * - Changing `url`, `media`, `plugins`, `peaks`, `duration`, `sampleRate`, * `backend` or `mediaControls` recreates the instance; anything else is applied * through `setOptions()` without re-decoding. * - Memoize `plugins` and `peaks` (they are compared by reference). */const WavesurferPlayer = memo(WavesurferPlayerBase, (prev, next) => { // Event handler identity never matters (read through a ref); everything else does. const keys = new Set([...Object.keys(prev), ...Object.keys(next)]); for (const key of keys) { if (isEventProp(key)) continue; if (prev[key as keyof WavesurferProps] !== next[key as keyof WavesurferProps]) return false; } return true;});WavesurferPlayer.displayName = "WavesurferPlayer";export default WavesurferPlayer;// ─── useWavesurfer ───────────────────────────────────────────────────────────/** * Imperative counterpart of `<WavesurferPlayer>`: you own the container element, * the hook owns the instance. Same recreate / setOptions rules apply. */export function useWavesurfer({ container, waveColor = WAVESURFER_DEFAULTS.waveColor, progressColor = WAVESURFER_DEFAULTS.progressColor, ...options}: PartialWavesurferOptions & { container: RefObject<HTMLDivElement | null>;}) { const resolvedWaveColor = useCssVar(waveColor as string); const resolvedProgressColor = useCssVar(progressColor as string); const [wavesurfer, setWavesurfer] = useState<WaveSurfer | null>(null); const [isReady, setIsReady] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [currentTime, setCurrentTime] = useState(0); const latest = useRef({ options, resolvedWaveColor, resolvedProgressColor }); useEffect(() => { latest.current = { options, resolvedWaveColor, resolvedProgressColor }; }); const applied = useRef<Partial<WaveSurferOptions> | null>(null); const { url, media, plugins, peaks, duration, sampleRate, backend, mediaControls } = options; useEffect(() => { if (!container.current) return; const current = latest.current; const initial = { ...pickUpdatableOptions(current.options), waveColor: current.resolvedWaveColor, progressColor: current.resolvedProgressColor, }; const ws = WaveSurfer.create({ ...WAVESURFER_DEFAULTS, ...initial, url, media, peaks, duration, sampleRate, backend, mediaControls, plugins: instantiatePlugins(plugins), container: container.current, }); applied.current = initial; const unsubs = [ ws.on("load", () => { setIsReady(false); setIsPlaying(false); setCurrentTime(0); }), ws.on("ready", () => setIsReady(true)), ws.on("play", () => setIsPlaying(true)), ws.on("pause", () => setIsPlaying(false)), ws.on("finish", () => setIsPlaying(false)), ws.on("timeupdate", (t) => setCurrentTime(t)), ws.on("destroy", () => { setIsReady(false); setIsPlaying(false); }), ]; setWavesurfer(ws); return () => { unsubs.forEach((fn) => fn()); ws.destroy(); applied.current = null; setWavesurfer(null); }; }, [ container, url, media, plugins, peaks, duration, sampleRate, backend, mediaControls, ]); const optionsKey = updatableOptionsKey(options); useEffect(() => { if (!wavesurfer || !applied.current) return; const next = { ...pickUpdatableOptions(latest.current.options), waveColor: resolvedWaveColor, progressColor: resolvedProgressColor, }; const patch = diffOptions(applied.current, next); applied.current = next; if (Object.keys(patch).length > 0) wavesurfer.setOptions(patch); }, [wavesurfer, optionsKey, resolvedWaveColor, resolvedProgressColor]); return { wavesurfer, isReady, isPlaying, currentTime };}// ─── useWavePlayer ───────────────────────────────────────────────────────────export interface UseWavePlayerOptions { /** Initial volume, 0–1 @default 1 */ defaultVolume?: number; /** Start playback as soon as the audio is decoded */ autoPlay?: boolean; /** Called once the audio is decoded, with the WaveSurfer instance */ onReady?: (wavesurfer: WaveSurfer) => void; onPlay?: () => void; onPause?: () => void; onFinish?: () => void; /** Called on every playback tick */ onTimeUpdate?: (currentTime: number, duration: number) => void;}export type WavePlayerHandlers = Pick< OnWavesurferEvents, | "onReady" | "onPlay" | "onPause" | "onFinish" | "onTimeupdate" | "onSeeking" | "onDestroy">;/** * Player state + controls shared by every waves-cn component. * * ```tsx * const player = useWavePlayer({ defaultVolume: 0.8, onPlay }); * <WavesurferPlayer url={src} {...player.handlers} /> * <Button onClick={player.togglePlay}>{player.isPlaying ? "Pause" : "Play"}</Button> * ``` */export function useWavePlayer(options: UseWavePlayerOptions = {}) { const { defaultVolume = 1 } = options; const wavesurfer = useRef<WaveSurfer | null>(null); const latest = useRef(options); useEffect(() => { latest.current = options; }); const [isReady, setIsReady] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [currentTime, setCurrentTime] = useState(0); const [duration, setDuration] = useState(0); const [volume, setVolumeState] = useState(defaultVolume); const [isMuted, setIsMuted] = useState(false); const volumeRef = useRef(defaultVolume); const handlers = useMemo<WavePlayerHandlers>( () => ({ onReady: (ws, dur) => { wavesurfer.current = ws; ws.setVolume(volumeRef.current); setDuration(dur); setCurrentTime(ws.getCurrentTime()); setIsReady(true); if (latest.current.autoPlay) void ws.play(); latest.current.onReady?.(ws); }, onPlay: () => { setIsPlaying(true); latest.current.onPlay?.(); }, onPause: () => { setIsPlaying(false); latest.current.onPause?.(); }, onFinish: () => { setIsPlaying(false); latest.current.onFinish?.(); }, onTimeupdate: (ws, t) => { setCurrentTime(t); latest.current.onTimeUpdate?.(t, ws.getDuration()); }, onSeeking: (_ws, t) => setCurrentTime(t), onDestroy: () => { wavesurfer.current = null; setIsReady(false); setIsPlaying(false); setCurrentTime(0); setDuration(0); }, }), [], ); const play = useCallback(() => void wavesurfer.current?.play(), []); const pause = useCallback(() => wavesurfer.current?.pause(), []); const togglePlay = useCallback( () => void wavesurfer.current?.playPause(), [], ); const restart = useCallback(() => { const ws = wavesurfer.current; if (!ws) return; ws.setTime(0); void ws.play(); }, []); /** Seek to a fraction of the duration (0–1). */ const seek = useCallback((fraction: number) => { wavesurfer.current?.seekTo(Math.min(1, Math.max(0, fraction))); }, []); /** Seek to an absolute time in seconds. */ const seekTo = useCallback((seconds: number) => { wavesurfer.current?.setTime(seconds); }, []); const setVolume = useCallback((next: number) => { const value = Math.min(1, Math.max(0, next)); volumeRef.current = value; setVolumeState(value); setIsMuted(false); wavesurfer.current?.setMuted(false); wavesurfer.current?.setVolume(value); }, []); const toggleMute = useCallback(() => { const next = !isMuted; setIsMuted(next); wavesurfer.current?.setMuted(next); }, [isMuted]); const progress = duration > 0 ? currentTime / duration : 0; return { /** The live WaveSurfer instance (null until ready). */ wavesurfer, isReady, isPlaying, currentTime, duration, /** currentTime / duration, 0–1 */ progress, volume, isMuted, play, pause, togglePlay, restart, seek, seekTo, setVolume, toggleMute, /** Spread onto `<WavesurferPlayer>`: `<WavesurferPlayer {...player.handlers} />` */ handlers, };}Copy wave-speed.tsx into your project.
import { useState, useId, type CSSProperties } from "react";import { Button } from "@/components/ui/button";import { Slider } from "@/components/ui/slider";import { Switch } from "@/components/ui/switch";import { Label } from "@/components/ui/label";import { Play, Pause } from "lucide-react";import { cn } from "@/lib/utils";import WavesurferPlayer, { useWavePlayer } from "@/lib/wave-cn";/** * Props for the WaveSpeed component */export type WaveSpeedProps = { /** Audio source URL */ src?: string; /** @deprecated use `src` */ url?: string; /** Optional title shown above the waveform */ title?: string; /** Audio bar color. Accepts any CSS value including var(--*) tokens @default "var(--muted-foreground)" */ waveColor?: string; /** Progress bar color. Accepts any CSS value including var(--*) tokens @default "var(--primary)" */ progressColor?: string; /** Waveform height in px @default 64 */ waveHeight?: number; /** @deprecated use `waveHeight` */ audioHeight?: number; /** Bar width in px @default 3 */ barWidth?: number; /** Gap between bars in px @default 2 */ barGap?: number; /** Bar border radius in px @default 2 */ barRadius?: number; /** Minimum playback speed @default 0.25 */ minSpeed?: number; /** Maximum playback speed @default 4 */ maxSpeed?: number; /** Initial playback speed @default 1 */ defaultSpeed?: number; /** Slider step increment @default 0.25 */ step?: number; /** Called when playback starts */ onPlay?: () => void; /** Called when playback pauses */ onPause?: () => void; /** Called when playback finishes */ onFinish?: () => void; /** Called with current time on every audio process tick */ onTimeUpdate?: (currentTime: number, duration: number) => void; /** Root element class */ className?: string; style?: CSSProperties;};/** * Audio player with variable playback speed control */export function WaveSpeed({ src, url, title, waveColor, progressColor, waveHeight, audioHeight, barWidth, barGap, barRadius, minSpeed = 0.25, maxSpeed = 4, defaultSpeed = 1, step = 0.25, onPlay, onPause, onFinish, onTimeUpdate, className, style,}: WaveSpeedProps) { const source = src ?? url; const height = waveHeight ?? audioHeight; const player = useWavePlayer({ onPlay, onPause, onFinish, onTimeUpdate }); const pitchId = useId(); const [speed, setSpeed] = useState(defaultSpeed); const [preservePitch, setPreservePitch] = useState(true); const handleSpeedChange = ([value]: number[]) => { setSpeed(value); player.wavesurfer.current?.setPlaybackRate(value, preservePitch); }; const handlePreservePitch = (checked: boolean) => { setPreservePitch(checked); player.wavesurfer.current?.setPlaybackRate(speed, checked); }; return ( <div className={cn("w-full space-y-4", className)} style={style}> {title && ( <p className="text-sm font-medium text-foreground truncate">{title}</p> )} {/* WavesurferPlayer renders the container div and wires up all events */} <div className="w-full rounded-md overflow-hidden bg-muted/40"> <WavesurferPlayer url={source} waveColor={waveColor} progressColor={progressColor} height={height} barWidth={barWidth} barGap={barGap} barRadius={barRadius} dragToSeek {...player.handlers} /> </div> <div className="flex flex-wrap items-center gap-4"> <Button size="icon" onClick={player.togglePlay} disabled={!player.isReady} aria-label={player.isPlaying ? "Pause" : "Play"} > {player.isPlaying ? ( <Pause className="size-4" /> ) : ( <Play className="size-4" /> )} </Button> <span role="status" aria-live="polite" className="inline-flex h-9 items-center rounded-md border bg-background px-4 text-sm text-muted-foreground tabular-nums shrink-0" > Playback rate:{" "} <span className="font-medium text-foreground"> {speed.toFixed(2)} </span> x </span> <div className="flex items-center gap-3 flex-1 min-w-48"> <span className="text-sm text-muted-foreground shrink-0"> {minSpeed}x </span> <Slider min={minSpeed} max={maxSpeed} step={step} value={[speed]} onValueChange={handleSpeedChange} disabled={!player.isReady} className="flex-1" aria-label="Playback speed" /> <span className="text-sm text-muted-foreground shrink-0"> {maxSpeed}x </span> </div> <div className="flex items-center gap-2"> <Switch id={pitchId} checked={preservePitch} onCheckedChange={handlePreservePitch} disabled={!player.isReady} /> <Label htmlFor={pitchId} className="text-sm text-muted-foreground cursor-pointer" > Preserve pitch </Label> </div> </div> </div> );}export default WaveSpeed;Update the import paths to match your project setup.
Features
- Continuous speed slider — smoothly adjust playback rate between
0.25xand4xwith fine-grained step control. - Preserve pitch — toggle pitch preservation independently from speed so the wave stays natural at higher rates.
- Live rate display — a read-only badge shows the current playback rate as you drag the slider.
- Drag to seek — click or drag anywhere on the waveform to jump to that position.
- No re-render on speed change — speed is applied imperatively via
setPlaybackRate, so the wave is never destroyed or recreated when changing speed.
Usage
import { WaveSpeed } from "@/components/waves-cn/wave-speed"Examples
Custom Range
Narrow the speed range for a more focused control, e.g. podcast listening speeds.
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import { WaveSpeed } from "@/components/waves-cn/wave-speed";export default function WaveSpeedPodcast() { return ( <div className="w-full mx-auto p-6"> <WaveSpeed src="/coastline.mp3" minSpeed={0.5} maxSpeed={2} defaultSpeed={1} step={0.25} /> </div> );}Custom Colors
waveColor and progressColor accept any CSS value including var(--*) tokens.
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import { WaveSpeed } from "@/components/waves-cn/wave-speed";export default function WaveSpeedCustomWave() { return ( <div className="w-full mx-auto p-6"> <WaveSpeed src="/coastline.mp3" waveColor="var(--chart-1)" progressColor="var(--chart-2)" barWidth={4} barGap={3} barRadius={8} /> </div> );}API Reference
| Prop | Type | Default | Description |
|---|---|---|---|
src | string | — | (Required) Audio URL. Changing it recreates the wavesurfer instance. |
url | string | — | Deprecated. Alias of src, kept for v1 compatibility. |
title | string | — | Track title displayed above the waveform. |
minSpeed | number | 0.25 | Minimum playback speed. |
maxSpeed | number | 4 | Maximum playback speed. |
defaultSpeed | number | 1 | Initial playback speed. |
step | number | 0.25 | Slider step increment. |
onPlay | () => void | — | Fired when playback starts. |
onPause | () => void | — | Fired when playback pauses. |
onFinish | () => void | — | Fired when the track ends. |
onTimeUpdate | (currentTime: number, duration: number) => void | — | Fired on every playback tick. |
waveColor | string | var(--muted-foreground) | Waveform bar color. Accepts any CSS value including var(--*) tokens. |
progressColor | string | var(--primary) | Progress overlay color. Same formats as waveColor. |
waveHeight | number | 64 | Waveform canvas height in px. |
barWidth | number | 3 | Bar width in px. |
barGap | number | 2 | Gap between bars in px. |
barRadius | number | 2 | Border radius of each bar. |
audioHeight | number | — | Deprecated. Alias of waveHeight. |
className | string | — | Extra classes on the root element. |
style | CSSProperties | — | Inline style on the root element. |